25 Responses to “3Ds Max Tutorial – 12 – Shapes and Splines”

  1. Kim Rambø says:

    Love the work for us new beginners :D

  2. antuan734 says:

    nm. Editable Spline worked after I posted last post.. Go figure! lol

  3. antuan734 says:

    “Editable Spline” would not work for me and was colored out in the menu. I did end up using “Convert to Editable Mesh” so as to continue to follow along. Would be great to know how to also re-attach or close the “Break” points. Over all, great job! :)

  4. michael morse says:

    xD i love your videos funny and i learn something

  5. AL3K00 says:

    Hello and thanks for the tutorial, I just wanted to let you know that I’m not a baby, I’m a dragon.

  6. TheRianm says:

    good picture…..

  7. alkoreah says:

    thank you 

  8. AmberSvetlana says:

    Thank you for this video. Wonderfull voice and clear explanations. I’m a begginer in 3D MAX and I found this video usefull for myself.

  9. AdventuresPhoto says:

    Which video program you used it. ??????????

  10. AdventuresPhoto says:

    hey man, you pulled the video game with which program. Is Fraps? Or what?

    What program you used it.

  11. Animeman2k9 says:

    you should get fraps works perfectly, and it hardly takes any memory usage

  12. CoinCreeper says:

    Get a new dam screen recorder

  13. dankodigo says:

    Thanks dude, I could understand all your video, even i dont know so much english, maybe because you speak slow and clear, thank you very much!

  14. fasicpicture says:

    bucky go menu…render->render…xD whitout shortcut

  15. ouirevik says:

    Jessica…. be sure that in CREATION METHOD, drag type is checked in BEZIER. Good luck!

  16. ouirevik says:

    Excellent tutorials ! Thank you very much.

  17. alex poles says:

    click and hold. then drag. not sure if you’re still struggling.

  18. jesssicamaura says:

    I’m struggling t draw the curved line… have tried clicking and dragging but not sure what im doing wrong.. have edited it after with the right click button, but this seems like a much longer way of doing it, can anyone help….? thanks!

  19. michael Ervin says:

    dude do you want my frapps ? no more having randome keys shut your vid down
    

  20. ninjatall12 says:

    why cant u be my teacher for every subject.

  21. MrBigolnuts says:

    Thanks, great tutorial, very well explained.

  22. Smiffy Fisher says:

    another problem… ive fixed the previous problem, but now whenever i want to enter the y coordinate AFTER entering the x coordinate it changes the x coordinate, and whenever i want to type in the z coordinate IT CHANGES THE Y COORDINATE!!!!! could someone plz help me? its driving me nuts…

  23. Smiffy Fisher says:

    hi guys im having a problem: i have an object moving along a path constraint, i want the object to stop at a point on the path for a time, and then move again. When i reach the point where i want it to stop, i want to take the x, y and z coordinates from that point, and enter these coordinates into the frame i want the object to start moving again. Problem is, it wont show the x and y coordinates (it says they’re both zero). does anyone have any suggestions. much appreciated in advance :D

  24. 3minK says:

    or just press the Render button on the tool bar…

  25. Abdul Roshan says:

    U got the best videos for 3Ds Max.. thanks Dude…

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